000 02635nam a22002657a 4500
020 _a9780198407287
040 _cPK-LaCSN
082 _aT 420
_bHUN
100 _aHunt, Roderick, 2012
130 _lEnglish
245 _aThe Willow Pattern Plot
_bORT
_hEnglish
260 _bOxford university press
_c1986
_aUK
300 _3Text
_a32 pages
_bSoft cover bind, colored illustrations
_c21.5 cm.
490 _aJr 2 ORT reader
_3ORT Term 1
500 _aH3
505 _aTitle Page & Introduction Brief background or teaser about a mysterious adventure. Characters Introduced Biff, Chip, Kipper, Wilf, Wilma, Nadim, and the Magic Key. The Magic Key Adventure Begins The key glows and transports the children into a willow-patterned porcelain world. Setting the Scene Traditional Chinese-style setting with temples, bridges, a palace, and a river. Main Conflict The children meet Koong-se and Chang, lovers in danger due to the angry Mandarin father who forbids their union. Climax The children help Koong-se and Chang escape by outsmarting the Mandarin. Resolution Koong-se and Chang are transformed into doves in the classic willow pattern legend style. The children return home safely, reflecting on the adventure. Moral / Message Loyalty, bravery, and cleverness are celebrated. A nod to understanding and appreciating stories from other cultures.
520 _a"The Willow Pattern" from the Oxford Reading Tree series is a story that blends adventure and mystery with a touch of history and culture. The plot revolves around a character who learns the story behind a traditional Chinese willow-patterned plate. The story explores the legend depicted on the plate, which involves themes of love, betrayal, and tragedy. In the tale, the main characters uncover the story of a young couple who are deeply in love but face opposition from their families. The lovers' plight unfolds as they try to be together, leading to a dramatic and emotional conclusion. The willow pattern on the plate is used as a way to visually tell the tragic story, connecting the past with the present.
521 _aBuild comprehension through complex plot structure. Enhance vocabulary and understanding of story structure (beginning, middle, climax, end). Introduce cultural stories and legends in an engaging format. Encourage inference, prediction, and empathy through character actions and outcomes.
650 _aSupplementary reading material
700 _aRoderick Hunt,
_d1986
700 _aAlex Brychta,
_d1986
856 _zYou can click a link to read online
_yhttps://fliphtml5.com/kisfv/onab/basic
942 _2ddc
_cTB
999 _c869488
_d869465