000 | 01621nam a2200265Ia 4500 | ||
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020 | _a9780198483533 | ||
040 | _cPK-LaCSN | ||
082 |
_bHUN _aT 420 |
||
100 | _aHunt, Rodreick, 2012 | ||
245 | 4 |
_aThe Quest _bORT _hEnglish |
|
260 |
_c1993 _aUK _bOxford University Press |
||
300 |
_a32 _3text _billustrations; _c21.5 cm; |
||
490 |
_3Jr 2 ORT reader _aORT Term 2 |
||
500 | _aH3 | ||
505 | _aCharacters: Biff Chip Kipper Wilf Wilma Floppy The Magic Key Setting: Starts in the children’s home. Transports to a fantasy world through the Magic Key adventure. | ||
520 | _aIn The Quest, Biff, Chip, Kipper, and their friends are swept away on a magical adventure when the Magic Key begins to glow. They find themselves in a strange land with a mission to complete. Guided by clues and working together, the children go on an exciting quest, solve problems, and show great teamwork. After completing their task, they return home just in time. This imaginative story builds reading confidence while encouraging children to think critically and work cooperatively. | ||
521 | _a5–7 years old Suitable for readers developing fluency Recognizes high-frequency words Starting to decode more complex words and sentences Beginning comprehension of plot, characters, and sequencing | ||
650 | _aSupplementary reading material | ||
700 |
_aRoderick Hunt, _d1993 |
||
700 |
_aAlex Brychta, _d1993 |
||
856 |
_yhttps://www.scribd.com/document/700402823/L16-student-book-The-Quest _zYou can click a link to read online |
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942 |
_2ddc _cTB |
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999 |
_c618431 _d618431 |