000 01887nam a2200265Ia 4500
020 _a9780198407140
040 _cPK-LaCSN
082 _bHUN
_aT 420
100 _aHunt, Roderick, 2012
245 0 _aCastle Adventure
_hEnglish
260 _c2012
_aUK
_bOxford reading press
300 _a24
_3text
_billustrations ;
_c19.5
490 _3KG ORT reader
_aORT (KG) Term 1
500 _aH3
505 _aThe children (Biff, Chip, Kipper, Nadim, and Anneena) go on a school trip to visit a castle. They explore towers, dungeons, and medieval objects. Afterward, the magic key glows, and they’re transported into a real castle adventure! Inside the magic adventure, they help rescue a prisoner and outwit a guard. They safely return to school in time.
520 _aIn "Castle Adventure," children from the ORT series—Biff, Chip, and Kipper—go on an exciting journey using their magic key. The key takes them on an adventure to a medieval castle. While exploring, they encounter knights, secret passages, and mysterious happenings. The children use their clever thinking and teamwork to help solve a problem or escape from a tricky situation inside the castle. In the end, the magic key glows again and brings them safely home. This story helps develop reading skills while also sparking imagination and a sense of adventure in young readers.
521 _aSuitable for early primary school children, generally 5–7 years old. Best for children who are beginning to read more independently. Supports reading fluency with predictable sentence structure and controlled vocabulary.
650 _aSupplementary reading material
700 _aRoderick Hunt,
_d1986
700 _aAlex Brychta,
_d1986
856 _yhttps://fliphtml5.com/nhyme/bejq/basic
_zYou can click a link to read online
942 _2ddc
_cTB
999 _c110546
_d110546